No description
- C 93.2%
- Makefile 6.8%
| .obj | ||
| .gitignore | ||
| config.h | ||
| main.c | ||
| Makefile | ||
| README.md | ||
| UNIREF.DAT | ||
| UNIREF2.DAT | ||
X-COM TERROR FROM THE DEEP DEMO HACKER
Back in 1996 Microprose designed the X-COM TFTD Demo so hard that I never managed to successfully finish it. Here comes a little C program to correct the difficulty by reducing the opponents strength and increasing the stats of all player units.
A typical enemy unit looks like this:
07 Tasoth Soldier
accuracy: 027 ******
health : 125 **************************
cuhealth: 125 **************************
energy : 090 *******************
reaction: 060 *************
cuenergy: 090 *******************
tu : 056 ************
psi : 002 *
recharge: 035 ********
armor stats: 010/010/010/010/005
Whereas a player unit has typically very weak stats:
01 Edward Smillie
accuracy: 040 *********
health : 036 ********
cuhealth: 036 ********
energy : 040 *********
reaction: 042 *********
cuenergy: 040 *********
tu : 055 ************
psi : 000
recharge: 018 ****
armor stats: 012/008/008/005/002
Copy UNIREF_NEW.DAT to MISSDAT/UNIREF.DAT and UNIREF2_NEW.DAT to MISSDAT/UNIREF2.DAT.